Kree'Arra (Hm)
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Kree'Arra (Hm) is a hardmode version of Kree'Arra. As the name suggest, he is harder to beat than his regular counterpart. Apart from increased stats and buffed minions, Kree'Arra (Hm) also has different mechanics and his droptable is extended with the Armadyl artefact drop.
One can fight Kree'Arra (Hm) by right clicking on the door to the Armadyl boss room and select "join instance (hm)". Similar to the regular version, he drops items for the three highest damage dealers.
Mechanics
Kree'Arra (Hm) is aided by three minions: Flight Kilisa, who uses melee attacks; Flockleader Geerin and Wingman Skree, who both use ranged attacks that can poison the player for up to 15 damage (depending on how long the fight lasts). These minions have improved combat power compared to the ones that aid the regular boss.
Kree'Arra (Hm) himself utilizes 2 different type of attacks. The first is a standard melee attack, in which he will lunge at the player with his claws. Upon reach, he will randomly use this attack throughout the fight. The second is a long distance type of attack that looks like a tornado which will vary from multi-target to single target and from range to mage damage type in a fixed pattern. Those kind of attack can be recognized by seeing Kree'Arra (Hm) swinging it's wings. The first time Kree'Arra (Hm) will use this, it will be a multi-target range attack with the projectiles resembling a gray tornado that can hit up to 41 if the player is not using Protect from ranged prayer.. The second time, it will be a multi-target magic attack with the projectiles that can hit up to 41 if the player is not using Protect from magic prayer. It can be recognized by being slightly dark blue tornadoes. The third time, it will be a single target magic attack that can be recognized by it's cyan color. This one can hit up to 41 as well if players aren't using the proper protection prayer. Once the third type of attack launched, the mechanic will start over and over again utill Kree'Arra (Hm) is defeated. However, each of these projectiles travel at a different speed, allowing players to be hit by multiple projectiles at once.
Unlike other God Wars Dungeon bosses, Kree'Arra and his minions cannot be attacked with regular melee weapons, but ones that have an extended reach, like spears and halberds, are able to damage him.
Weakness
Kree'Arra (Hm) is weak to any air type of damage and players will benefit from a 50% accuracy boost if they attack Kree'Arra (Hm) with proper damage type.
Drops
Item | Name | Quantity | Rarity |
---|---|---|---|
Big bones | 1 | Always | |
Feather | 150 - 200 | Always | |
Coins | 75000 - 200000 | Common (25.0%) | |
Potato cactus | 8 - 16 | Uncommon (10.0%) | |
Super ranging | 6 - 12 | Uncommon (10.0%) | |
Raw shark | 15 - 35 | Uncommon (8.0%) | |
Crushed nest | 8 - 14 | Uncommon (7.4%) | |
Bow string | 13 - 46 | Uncommon (7.3%) | |
Adamantite bar | 15 - 35 | Uncommon (6.0%) | |
Air rune | 214 - 623 | Uncommon (6.0%) | |
1 | Uncommon (6.0%) | ||
Bow string | 50 - 214 | Rare (4.0%) | |
Potato cactus | 16 - 24 | Rare (3.5%) | |
Armadyl artefact | 1 | Rare (3.0%) | |
Crushed nest | 14 - 24 | Rare (2.4%) | |
Adamantite bar | 35 - 55 | Rare (2.0%) | |
Armadyl boots | 1 | Very Rare (0.4%) | |
Armadyl chainskirt | 1 | Very Rare (0.4%) | |
Armadyl chestplate | 1 | Very Rare (0.4%) | |
Armadyl gloves | 1 | Very Rare (0.4%) | |
Armadyl helm | 1 | Very Rare (0.4%) | |
Armadyl hilt | 1 | Very Rare (0.3%) | |
Guthix raptor | 1 | Very Rare (0.1%) |
Trivia
As of September 16th 2021, solo killing Kree'Arra (Hm) (and other group bosses and hardmode bosses as well) is now rewarded with 2 drops.