Wilderness: Difference between revisions
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The '''Wilderness''' is one of the main places where users and [[NPCs]] of various types can be found. | [[file:The_Wilderness_map.png|300px|right|thumb| The Wilderness, click to enlarge]] | ||
It is also one of the only areas where players can | The '''Wilderness''' is one of the main places where users and [[NPCs]] of various types can be found. It is also one of the only areas where players can freely attack other players ([[PvP]]). Due to this the wilderness is a very dangerous place. | ||
Players need to jump over a wall to the north of [[Edgeville]] to enter the Wilderness. It does not require any level of [[Agility]]. Many [[Ancient spellbook]] teleports also lead to different places in the Wilderness, and [[Kolodion]] in [[Edgeville]] can give you an option to teleport you to the [[Mage arena]] which is in the Wilderness. | Players need to jump over a wall to the north of [[Edgeville]] to enter the Wilderness. It does not require any level of [[Agility]]. Many [[Ancient spellbook]] teleports also lead to different places in the Wilderness, and [[Kolodion]] in [[Edgeville]] can give you an option to teleport you to the [[Mage bank]] who will give you access to the [[Mage arena]] which is in the Wilderness. | ||
In the Wilderness there are depths of levels where users are able to attack players of a combat level that is within the level range. As an example; if your combat level is 3, and you enter 'level 1' of the Wilderness, anyone a level below, the same level, and one level higher, may be able to attack you. If you continue to move north the level of the area will increase, also increasing the range of players that may be able to attack you. | In the Wilderness there are depths of levels where users are able to attack players of a combat level that is within the level range. As an example; if your combat level is 3, and you enter 'level 1' of the Wilderness, anyone a level below, the same level, and one level higher, may be able to attack you. If you continue to move north the level of the area will increase, also increasing the range of players that may be able to attack you. | ||
There's also an [[NPCs|NPC]] named the [[Ghost | There's also an [[NPCs|NPC]] named the [[Ghost captain]] that can teleport you to the [[Dagannoth cave]], where [[Dagannoth]]s can be killed. | ||
If you continue deeper into the Wilderness there are also other [[Monsters]] you may find that can also be assigned by | If you continue deeper into the Wilderness there are also other [[Monsters]] you may find that can also be assigned by [[Slayer masters]] to kill for training your [[Slayer]] skill. Green dragons for example, can only be found in the Wilderness. | ||
==Features== | ==Features== | ||
*[[ | *[[Dark mage]] | ||
*[[Dark warriors fortress]] ([[Crystal chest]]) | |||
*[[Forgotten cemetery]] | |||
*[[Ghost captain]] | |||
*[[Kolodion]] | |||
*[[Mage arena]] | *[[Mage arena]] | ||
*[[PvP]] | *[[PvP]] | ||
*[[Revenant dungeon]] | *[[Revenant dungeon]] | ||
*[[Scorpion pit]] | |||
*[[Shooting star]] | *[[Shooting star]] | ||
*[[ | *[[Wilderness agility course]] | ||
==Monsters== | ==Monsters== | ||
*[[Chaos elemental]] | |||
*[[Ghost]]s | |||
*[[Giant rat]]s | *[[Giant rat]]s | ||
*[[ | *[[Green dragon]]s | ||
*[[ | *[[Gulega]]s | ||
*[[Hill giant]]s | *[[Hill giant]]s | ||
*[[Red dragon]]s | *[[Red dragon]]s | ||
*[[ | *[[Revenants]] | ||
*[[Scorpion]]s | |||
*[[Skeleton]]s | *[[Skeleton]]s | ||
*[[Spectrals]] | |||
*[[Wildy wyrm]]s | |||
*[[Zombie]]s | *[[Zombie]]s | ||
[[Category:Locations and dungeons]] | [[Category:Locations and dungeons]] |
Latest revision as of 02:46, 22 January 2025
The Wilderness is one of the main places where users and NPCs of various types can be found. It is also one of the only areas where players can freely attack other players (PvP). Due to this the wilderness is a very dangerous place.
Players need to jump over a wall to the north of Edgeville to enter the Wilderness. It does not require any level of Agility. Many Ancient spellbook teleports also lead to different places in the Wilderness, and Kolodion in Edgeville can give you an option to teleport you to the Mage bank who will give you access to the Mage arena which is in the Wilderness.
In the Wilderness there are depths of levels where users are able to attack players of a combat level that is within the level range. As an example; if your combat level is 3, and you enter 'level 1' of the Wilderness, anyone a level below, the same level, and one level higher, may be able to attack you. If you continue to move north the level of the area will increase, also increasing the range of players that may be able to attack you.
There's also an NPC named the Ghost captain that can teleport you to the Dagannoth cave, where Dagannoths can be killed.
If you continue deeper into the Wilderness there are also other Monsters you may find that can also be assigned by Slayer masters to kill for training your Slayer skill. Green dragons for example, can only be found in the Wilderness.
Features
- Dark mage
- Dark warriors fortress (Crystal chest)
- Forgotten cemetery
- Ghost captain
- Kolodion
- Mage arena
- PvP
- Revenant dungeon
- Scorpion pit
- Shooting star
- Wilderness agility course