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Death: Difference between revisions

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All items lost on death are dropped on the ground in the location where the player died, and will remain there for three minutes before despawning, visible to your account for 2 minutes and afterwards an additional minute to everyone. Items lost or kept on death are based on their [[General store]] value.
All items lost on death are dropped on the ground in the location where the player died, and will remain there for three minutes before despawning, visible to your account for 2 minutes and afterwards an additional minute to everyone. Items lost or kept on death are based on their [[General store]] value.


To prevent losing items on death, players can buy a [[Guardian angel]] in the [[grand exchange]] or by [[donating]] to Emps-World, which requires 1,000 [[Donator points]].
To prevent losing items on death outside of the [[wilderness]], players can buy a [[Guardian angel]] in the [[grand exchange]] or by [[donating]] to Emps-World, which requires 1,000 [[Donator points]].


[[Category:Information]]
[[Category:Information]]

Revision as of 00:00, 23 February 2017

Death occurs when a player's Hitpoints, or "hp" falls to 0.

Upon death, the player is teleported to their chosen home teleport location, or the Barbarian village if they have not modified their home teleport location.

All items lost on death are dropped on the ground in the location where the player died, and will remain there for three minutes before despawning, visible to your account for 2 minutes and afterwards an additional minute to everyone. Items lost or kept on death are based on their General store value.

To prevent losing items on death outside of the wilderness, players can buy a Guardian angel in the grand exchange or by donating to Emps-World, which requires 1,000 Donator points.