Donator whip (nature): Difference between revisions
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Corrected some information, removed some bloat and added special attack infobox + weakness info |
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{{ItemInfo|id=22506}} | {{ItemInfo|id=22506}} | ||
The [[{{PAGENAME}}]] is any donator whip upgraded with the [[ | The [[{{PAGENAME}}]] is any donator whip upgraded with the [[Fire crystal]], increasing their accuracy to +100 and their strength to +91. The upgraded elemental donator whips cannot be traded and cannot be dropped. After 33 hours in combat the whip will return to its original form without giving the crystal back. | ||
After | |||
The weapon also has an earth damage type, meaning that when attacking [[weakness|monsters weak to earth spells]], players will gain 50% accuracy bonus against them. | |||
{{ItemBonuses|image=|id=22506}} | {{ItemBonuses|image=|id=22506}} | ||
{{Special|energy=50%|effect=Inflicts 4 poison damage to the enemy up to a maximum of 12.}} | |||
== | |||
[[Category:Donator items]][[Category:Weapons]] | [[Category:Donator items]][[Category:Weapons]] |
Revision as of 06:36, 27 August 2024
Donator whip (nature) | |||||||||||
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Tradeable | unknown | ||||||||||
Equipable | unknown | ||||||||||
Stackable | unknown | ||||||||||
Noteable | unknown | ||||||||||
Destroy | unknown | ||||||||||
General store | unknown | ||||||||||
Low alch | unknown | ||||||||||
High alch | unknown | ||||||||||
Weight | unknown | ||||||||||
Examine | |||||||||||
You have a Donator whip (nature). |
The Donator whip (nature) is any donator whip upgraded with the Fire crystal, increasing their accuracy to +100 and their strength to +91. The upgraded elemental donator whips cannot be traded and cannot be dropped. After 33 hours in combat the whip will return to its original form without giving the crystal back.
The weapon also has an earth damage type, meaning that when attacking monsters weak to earth spells, players will gain 50% accuracy bonus against them.
Donator whip (nature) special attack | |||||||||||||
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Energy | Effect | ||||||||||||
50% | Inflicts 4 poison damage to the enemy up to a maximum of 12. |