Strength: Difference between revisions
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| {{CSS image crop|ImageID/1000=7|oTop=459|caption=Adamant gloves}}|| [[Adamant gloves]] || 42||51 [[Hitpoints]] | | {{CSS image crop|ImageID/1000=7|oTop=459|caption=Adamant gloves}}|| [[Adamant gloves]] || 42||51 [[Hitpoints]] | ||
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| {{CSS image crop|ImageID/1000= | | {{CSS image crop|ImageID/1000=11|oTop=665|caption=Void melee helm}}|| [[Void melee helm]] || 45||45 [[Defence]] and [[Attack]] | ||
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| {{CSS image crop|ImageID/1000= | | {{CSS image crop|ImageID/1000=8|oTop=839|caption=Void knight top}}|| [[Void knight top]] || 45||45 [[Defence]], [[Magic]], and [[Ranged]] | ||
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| {{CSS image crop|ImageID/1000=8|oTop=840|caption=Void knight robe}}|| [[Void knight robe]] || 45||45 [[Defence]], [[Magic]], and [[Ranged]] | |||
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| {{CSS image crop|ImageID/1000=7|oTop=460|caption=Rune gloves}}|| [[Rune gloves]] || 50||61 [[Hitpoints]], 30 [[Defence]] | | {{CSS image crop|ImageID/1000=7|oTop=460|caption=Rune gloves}}|| [[Rune gloves]] || 50||61 [[Hitpoints]], 30 [[Defence]] | ||
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| {{CSS image crop|ImageID/1000=7|oTop=461|caption=Dragon gloves}}|| [[Dragon gloves]] || 58||71 [[Hitpoints]], 40 [[Defence]] | | {{CSS image crop|ImageID/1000=7|oTop=461|caption=Dragon gloves}}|| [[Dragon gloves]] || 58||71 [[Hitpoints]], 40 [[Defence]] | ||
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| {{CSS image crop|ImageID/1000=19|oTop=785|caption=Elite void knight top}}|| [[Elite void knight top]] || 65 || 65 [[Defence]], [[Magic]], and [[Ranged]] | |||
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| {{CSS image crop|ImageID/1000=19|oTop=786|caption=Elite void knight robe}}|| [[Elite void knight robe]] || 65 || 65 [[Defence]], [[Magic]], and [[Ranged]] | |||
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| {{CSS image crop|ImageID/1000=7|oTop=462|caption=Barrow gloves}}|| [[Barrow gloves]] || 70||86 [[Hitpoints]], 55 [[Defence]] | | {{CSS image crop|ImageID/1000=7|oTop=462|caption=Barrow gloves}}|| [[Barrow gloves]] || 70||86 [[Hitpoints]], 55 [[Defence]] |
Revision as of 23:03, 21 November 2020
Introduction
Players train the Strength skill to be able to deal higher damage in a fight. Some weapons also require a certain Strength level.
Strength can be trained in any form of melee combat with almost any weapon against Monsters or other players in the Wilderness. A player must use the second combat style (generally Slash) to gain Strength experience. In Emps-world you gain 80 Strength experience per hit.
A player can boost the Strength skill by using Strength potions, Super strength potions or Zamorak brews made with the Herblore skill. With potions players can reach a maximum Strength level of 122.
Weapons based on Strength
A higher Strength level will also enable you to wield certain kinds of melee weapons:
Image | Weapon | Required level | Other requirements |
---|---|---|---|
Granite maul | 50 | 50 Attack | |
Saradomin sword | 50 | 75 Attack | |
Anger sword | 50 | 75 Attack | |
Anger spear | 50 | 75 Attack | |
Tzhaar-ket-om | 60 | - | |
Barrelchest anchor | 60 | 50 Attack | |
Dragon maul | 60 | 60 Attack | |
Dharok's greataxe | 70 | 70 Attack | |
Anger battleaxe | 75 | 50 Attack | |
Anger mace | 75 | 50 Attack | |
Bandos godsword | 75 | 75 Attack | |
Zamorak godsword | 75 | 75 Attack | |
Saradomin godsword | 75 | 75 Attack | |
Armadyl godsword | 75 | 75 Attack | |
Zamorakian spear | 80 | 80 Attack | |
Gladiator maul | 80 | 80 Attack | |
Armadyl godblade | 82 | 82 Attack | |
Bandos godblade | 82 | 82 Attack | |
Saradomin godblade | 82 | 82 Attack | |
Zamorak godblade | 82 | 82 Attack |
Armour based on Strength
A higher Strength level will also enable you to wield certain kinds of armour: