Melee II: Difference between revisions
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increasing boost Melee stats by 6%. The aura has 20,000 charges and degrades when hitting enemies. | increasing boost Melee stats by 6%. The aura has 20,000 charges and degrades when hitting enemies. | ||
You need | You need 3 Barrow and 100 Blacksmith [[invention energies]] and 66 Invention level to create a {{PAGENAME}} aura. | ||
[[Category:Armour and equipment]] | [[Category:Armour and equipment]] |
Revision as of 16:52, 20 April 2020
Melee II | |||||||||||
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Tradeable | unknown | ||||||||||
Equipable | unknown | ||||||||||
Stackable | unknown | ||||||||||
Noteable | unknown | ||||||||||
Destroy | unknown | ||||||||||
General store | unknown | ||||||||||
Low alch | unknown | ||||||||||
High alch | unknown | ||||||||||
Weight | unknown | ||||||||||
Examine | |||||||||||
You have a Melee II. |
Melee II is an Aura that can be created from the Invention skill, wearing it has the effect of increasing boost Melee stats by 6%. The aura has 20,000 charges and degrades when hitting enemies.
You need 3 Barrow and 100 Blacksmith invention energies and 66 Invention level to create a Melee II aura.