Normal spellbook
Appearance
The normal spellbook is the standard spellbook of Emps-World. It contains spells of any type: combat spells, teleportation and skill spells alike. Just like you receive experience for each damage point done, you will also get more base experience for casting higher leveled spells.
All combat spells of the normal spellbook can also be autocast with most normal staves, like a Water staff.
If you fail a spell or hit zero, you will gain 33 experience for every cast. However, combat status spells will always grant you the same experience for succeeding or failing. You will gain much more experience when you do damage with a combat spell. The higher the combat spell is, the more experience you will receive for it.
Spell | Type | Runes | Magic level | Magic experience | Description |
---|---|---|---|---|---|
Wind strike | Weak combat spell | 1 Air, 1 Mind | 1 | ||
Confuse | Combat status spell | 3 Water, 2 Earth, 1 Body | 3 | 75 | Reduces Attack by 5% |
Water strike | Weak combat spell | 1 Water, 1 Air, 1 Mind | 5 | ||
Lv-1 Enchant | Enchantment spell | 1 Air, 1 Cosmic | 7 | 0 | Enchants sapphire jewellery |
Earth strike | Weak combat spell | 2 Earth, 1 Air, 1 Mind | 9 | ||
Weaken | Combat status spell | 3 Water, 2 Earth, 1 Body | 11 | 97 | Reduces Strength by 5% |
Fire strike | Weak combat spell | 3 Fire, 2 Air, 1 Mind | 13 | ||
Wind bolt | Combat spell | 2 Air, 1 Chaos | 17 | ||
Curse | Combat status spell | 2 Water, 3 Earth, 1 Body | 19 | 123 | Reduces Defence by 5% |
Bind | Combat status spell | 3 Water, 3 Earth, 2 Nature | 20 | 123 | Binds your target for 10 seconds |
Low level alchemy | Alchemy spell | 3 Fire, 1 Nature | 21 | 78 | Convert an item into gold |
Water bolt | Combat spell | 2 Water, 2 Air, 1 Chaos | 23 | ||
Varrock teleport | Teleportation spell | 3 Air, 1 Fire, 1 Law | 25 | 25 | Teleports you to Varrock square |
Lv-2 Enchant | Enchantment spell | 3 Air, 1 Cosmic | 27 | 37 | Enchants emerald jewellery |
Earth bolt | Combat spell | 3 Earth, 2 Air, 1 Chaos | 29 | ||
Lumbridge teleport | Teleportation spell | 1 Air, 3 Earth, 1 Law | 31 | 25 | Teleports you to Lumbridge castle |
Fire bolt | Combat spell | 4 Fire, 1 Air, 1 Chaos | 35 | ||
Falador teleport | Teleportation spell | 1 Water, 3 Air, 1 Law | 37 | 25 | Teleports you to Falador square |
Crumble undead | Combat spell | 2 Earth, 2 Air, 1 Chaos | 39 | Effective against all undead, can be autocast with Slayer's staff | |
Wind blast | High combat spell | 3 Air, 1 Death | 41 | ||
Superheat item | Skill spell | 4 Fire, 1 Nature | 43 | ? | Smelting bars and Rune essence without a furnace |
Camelot teleport | Teleportation spell | 3 Air, 1 Law | 45 | 25 | Teleports you to Camelot |
Water blast | High combat spell | 3 Water, 3 Air, 1 Death | 47 | ||
Lv-3 Enchant | Enchantment spell | 5 Fire, 1 Cosmic | 49 | 59 | Enchants ruby jewellery |
Iban blast | Combat spell | 5 Fire, 1 Death | 50 | Requires Iban's staff to cast and autocast | |
Magic dart | Combat spell | 4 Mind, 1 Death | 50 | Requires Slayer's staff to cast and autocast | |
Ardougne teleport | Teleportation spell | 2 Water, 2 Law | 51 | 25 | Teleports you to Ardougne square |
Earth blast | High combat spell | 4 Earth, 3 Air, 1 Death | 53 | ||
High level alchemy | Alchemy spell | 5 Fire, 1 Nature | 55 | 184 | Convert an item into more gold |
Lv-4 Enchant | Enchantment spell | 10 Earth, 1 Cosmic | 57 | 67 | Enchants diamond jewellery |
Fire blast | High combat spell | 4 Fire, 3 Air, 1 Death | 59 | ||
Saradomin strike | Combat spell | 4 Fire, 1 Air, 2 Blood | 60 | Requires Saradomin staff to cast, cannot be autocast | |
Guthix claws | Combat spell | 4 Fire, 1 Air, 2 Blood | 60 | Requires Guthix staff to cast, cannot be autocast | |
Zamorak flames | Combat spell | 4 Fire, 1 Air, 2 Blood | 60 | Requires Zamorak staff to cast, cannot be autocast | |
Wind wave | Very high combat spell | 5 Air, 1 Blood | 62 | ||
Vulnerability | Combat status spell | 5 Water, 5 Earth, 1 Soul | 66 | 303 | Reduces Defence by 10% |
Water wave | Very high combat spell | 7 Water, 5 Air, 1 Blood | 65 | ||
Lv-5 Enchant | Enchantment spell | 15 Water, 15 Earth, 1 Cosmic | 66 | 78 | Enchants dragonstone jewellery |
Earth wave | Very high combat spell | 7 Earth, 5 Air, 1 Blood | 70 | ||
Enfeeble | Combat status spell | 8 Water, 8 Earth, 1 Soul | 73 | 337 | Reduces Strength by 10% |
Tele-other Lumbridge | Teleportation spell | 1 Earth, 1 Soul, 1 Law | 74 | 0 | Teleports your target to Lumbridge castle |
Fire wave | Very high combat spell | 7 Fire, 5 Air, 1 Blood | 75 | ||
Entangle | Combat status spell | 5 Water, 5 Earth, 4 Nature | 79 | 66 + 80 x damage | Binds your target for 20 seconds and deals some damage |
Stun | Combat status spell | 12 Water, 12 Earth, 1 Soul | 80 | 411 | Reduces Attack by 10% |
Charge | Combat status spell | 3 Fire, 3 Air, 3 Blood | 80 | 159 | Temporarily increases the power of the 3 God spells |
Tele-other Falador | Teleportation spell | 1 Water, 1 Soul, 1 Law | 82 | 0 | Teleports your target to Falador square |
Teleblock | Combat status spell | 1 Chaos, 1 Death, 1 Law | 85 | 33 | Blocks your target from teleporting for 5 minutes: only works in PvP |
Lv-6 Enchant | Enchantment spell | 20 Earth, 20 Fire, 1 Cosmic | 87 | 178 | Enchants onyx jewellery |
Tele-other Camelot | Teleportation spell | 2 Soul, 1 Law | 90 | 0 | Teleports your target to Camelot |