Auras
Appearance
Auras can be made using the Invention skill. Auras are equipped in the Auras slot.
If you die while holding an Aura it will be destroyed except for mini-games.
Invention Auras
Level | Image | Item | Experience | Energies | Effect |
---|---|---|---|---|---|
30 | Run energy | 3,558 | Tailor (25), Woodwork (25) and Blacksmith (25) | Increase run energy restoration by 50%. The aura has 16,000 charges and degrades when effect is applied. | |
45 | Poison purge | 6,696 | Blacksmith (40), Woodwork (40), Tailor (40) and Robe (40) | Negate poison damage. The aura has 1,000 charges and degrades when effect is applied. | |
50 | Fishing I | 6,749 | Dragon (1), Woodwork (40) and Tailor (40) | 7% chance to catch two fishes. The aura has 2,000 charges and degrades when effect is applied. | |
51 | Woodcutting I | 6,699 | Dragon (1), Woodwork (40) and Blacksmith (40) | 7% chance to chop two logs. The aura has 2,000 charges and degrades when effect is applied. | |
52 | Mining I | 6,610 | Dragon (1) and Blacksmith (80) | 7% chance to mine two ores. The aura has 2,000 charges and degrades when effect is applied. | |
53 | Runecrafting I | 7,365 | Dragon (1) and Robe (80) | Increase runes crafted by 7%. The aura has 2,000 charges and degrades when effect is applied. | |
54 | Thieving I | 7,758 | Dragon (1), Tailor (40) and Robe (40) | 7% chance to steal double loot. The aura has 2,000 charges and degrades when effect is applied. | |
55 | Herblore I | 7,809 | Dragon (1), Woodwork (40) and Robe (40) | 7% chance to create two potions. The aura has 2,000 charges and degrades when effect is applied. | |
56 | Melee I | 7,262 | Abyssal (1) and Blacksmith (50) | Boost Melee stats by 3%. The aura has 10,000 charges and degrades when hitting enemies. | |
57 | Range I | 7,548 | Abyssal (1) and Woodwork (50) | Boost Range stats by 3%. The aura has 10,000 charges and degrades when hitting enemies. | |
58 | Magic I | 8,083 | Abyssal (1) and Robe (50) | Boost Magic stats by 3%. The aura has 10,000 charges and degrades when hitting enemies. | |
59 | Tank I | 9,574 | Abyssal (1), Blacksmith (50), Woodwork (50), Tailor (50) and Robe (50) | Boost Defensive stats by 3%. The aura has 17,500 charges and degrades when being hit. | |
60 | Lifesteal I | 8,558 | Abyssal (1), Tailor (50) and Blacksmith (50) | Boost lifesteal by 2%. The aura has 10,000 charges and degrades when hitting enemies. | |
60 | Fishing II | 9,253 | Void (3), Woodwork (80) and Tailor (80) | 15% chance to catch two fishes. The aura has 4,000 charges and degrades when effect is applied. | |
61 | Woodcutting II | 9,126 | Void (3), Woodwork (80) and Blacksmith (80) | 15% chance to chop two logs. The aura has 4,000 charges and degrades when effect is applied. | |
61 | Prayer I | 9,386 | Abyssal (1), Void (1), Robe (40) and Tailor (40) | Additively increase protection prayers by 3% The aura has 10,000 charges and degrades when being hit. | |
62 | Mining II | 8,946 | Void (3) and Blacksmith (160) | 15% chance to mine two ores. The aura has 4,000 charges and degrades when effect is applied. | |
63 | Runecrafting II | 9,957 | Void (3) and Robe (160) | Increase runes crafted by 15%. The aura has 4,000 charges and degrades when effect is applied. | |
64 | Thieving II | 10,456 | Void (3), Tailor (80) and Robe (80) | 15% chance to steal double loot. The aura has 4,000 charges and degrades when effect is applied. | |
65 | Herblore II | 10,469 | Void (3), Woodwork (80) and Robe (80) | 15% chance to create two potions. The aura has 4,000 charges and degrades when effect is applied. | |
66 | Melee II | 9,716 | Barrow (3) and Blacksmith (100) | Boost Melee stats by 6%. The aura has 20,000 charges and degrades when hitting enemies. | |
67 | Range II | 10,062 | Barrow (3) and Woodwork (100) | Boost Range stats by 6%. The aura has 20,000 charges and degrades when hitting enemies. | |
68 | Magic II | 10,759 | Barrow (3) and Robe (100) | Boost Magic stats by 6%. The aura has 20,000 charges and degrades when hitting enemies. | |
69 | Tank II | 12,808 | Barrow (3), Blacksmith (100), Woodwork (100), Tailor (100) and Robe (100) | Boost Defensive stats by 6%. The aura has 35,000 charges and degrades when being hit. | |
70 | Lifesteal II | 11,308 | Barrow (3), Tailor (100) and Blacksmith (100) | Boost lifesteal by 5%. The aura has 20,000 charges and degrades when hitting enemies. | |
71 | Poison heal | 12,896 | Barrow (3), Blacksmith (80), Woodwork (80), Tailor (80) and Robe (80) | Turn poison damage into healing. The aura has 2,000 charges and degrades when effect is applied. | |
71 | Prayer II | 12,283 | Void (1), Barrow (3), Tailor (80) and Robe (80) | Additively increase protection prayers by 6% The aura has 20,000 charges and degrades when being hit. | |
72 | Dragon slayer | 12,829 | Dragon (10), Robe (160) and Tailor (160) | Increase damage against dragons by 12.5%. The aura has 40,000 charges and degrades when hitting enemies. | |
75 | Protect item | 12,932 | Barrow (2), Void (2), Robe (80) and Woodwork (80) | Protect one additional item upon death. The aura has 1 charges and degrades when effect is applied. | |
80 | Fishing III | 17,145 | Spiritual (3), Third Age (1), Woodwork (160) and Tailor (160) | 25% chance to catch two fishes. The aura has 8,000 charges and degrades when effect is applied. | |
81 | Woodcutting III | 16,919 | Spiritual (3), Third Age (1), Woodwork (160) and Blacksmith (160) | 25% chance to chop two logs. The aura has 8,000 charges and degrades when effect is applied. | |
82 | Mining III | 16,612 | Spiritual (3), Third Age (1) and Blacksmith (320) | 25% chance to mine two ores. The aura has 8,000 charges and degrades when effect is applied. | |
83 | Runecrafting III | 17,993 | Spiritual (3), Third Age (1) and Robe (320) | Increase runes crafted by 25%. The aura has 8,000 charges and degrades when effect is applied. | |
84 | Thieving III | 18,647 | Spiritual (3), Third Age (1), Tailor (160) and Robe (160) | 25% chance to steal double loot. The aura has 8,000 charges and degrades when effect is applied. | |
85 | Herblore III | 18,615 | Spiritual (3), Third Age (1), Woodwork (160) and Robe (160) | 25% chance to create two potions. The aura has 8,000 charges and degrades when effect is applied. | |
86 | Melee III | 16,400 | Ancient (1) and Blacksmith (200) | Boost Melee stats by 10%. The aura has 40,000 charges and degrades when hitting enemies. | |
87 | Range III | 16,835 | Ancient (1) and Woodwork (200) | Boost Range stats by 10%. The aura has 40,000 charges and degrades when hitting enemies. | |
88 | Magic III | 17,767 | Ancient (1) and Robe (200) | Boost Magic stats by 10%. The aura has 40,000 charges and degrades when hitting enemies. | |
89 | Tank III | 20,607 | Ancient (1), Blacksmith (200), Woodwork (200), Tailor (200) and Robe (200) | Boost Defensive stats by 10%. The aura has 70,000 charges and degrades when being hit. | |
90 | Lifesteal III | 19,932 | Demon (1), Tailor (200) and Blacksmith (200) | Boost lifesteal by 8%. The aura has 40,000 charges and degrades when hitting enemies. | |
90 | Poison deflect | 19,992 | Third Age (3), Blacksmith (160), Woodwork (160), Tailor (160) and Robe (160) | Deflect poison damage. The aura has 4,000 charges and degrades when effect is applied. | |
91 | Prayer III | 22,195 | Demon (1), Spiritual (1), Tailor (160) and Robe (160) | Additively increase protection prayers by 10% The aura has 40,000 charges and degrades when being hit. | |
92 | Undead slayer | 16,506 | Abyssal (1), Woodwork (160) and Robe (160) | Increase damage against Undeads by 12.5%. The aura has 40,000 charges and degrades when hitting enemies. | |
93 | Abyssal master | 17,828 | Abyssal (5), Blacksmith (100), Tailor (100), Robe (100) and Woodwork (100) | Increases abyssal weapon damage by 15%. The aura has 40,000 charges and degrades when hitting enemies. | |
94 | Demon slayer | 25,789 | Demon (1), Spiritual (1), Ancient (1), Third Age (1) and Blacksmith (320) | Increase damage against demons by 20%. The aura has 40,000 charges and degrades when hitting enemies. | |
95 | Experience boost | 27,573 | Demon (2), Ancient (2), Robe (160) and Woodwork (160) | Increase experience gained by 50%. The aura has 2,000 charges and degrades when effect is applied. |