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Magic II

From Emps-World Wiki
Magic II
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Tradeable unknown
Equipable unknown
Stackable unknown
Noteable unknown
Destroy unknown
General store unknown
Low alch unknown
High alch unknown
Weight unknown
Examine
You have a Magic II.

Magic II is an Aura that can be created from the Invention skill, wearing it has the effect of increasing boost Magic stats by 6%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time.

You need 3 Barrow and 100 Robe invention energies and 68 Invention level to create a Magic II aura.