Auras
Appearance
Auras can be made using the Invention skill. Auras are equipped in the Auras slot.
If you die while holding an Aura, it will lose 10% of it's maximum charges.
Invention Auras
Level | Image | Item | Experience | Energies | Effect |
---|---|---|---|---|---|
30 | Run energy | 3,558 | Tailor (25), Woodwork (25) and Blacksmith (25) | Increase run energy restoration by 50%. The aura has 16,000 charges and degrades when effect is applied. | |
45 | Poison purge | 6,696 | Blacksmith (40), Woodwork (40), Tailor (40) and Robe (40) | Negate poison damage. The aura has 1,000 charges and degrades when effect is applied. | |
50 | Fishing I | 6,749 | Dragon (1), Woodwork (40) and Tailor (40) | 7% chance to catch two fishes. The aura has 2,000 charges and degrades when effect is applied. | |
51 | Woodcutting I | 6,699 | Dragon (1), Woodwork (40) and Blacksmith (40) | 7% chance to chop two logs. The aura has 2,000 charges and degrades when effect is applied. | |
52 | Mining I | 6,610 | Dragon (1) and Blacksmith (80) | 7% chance to mine two ores. The aura has 2,000 charges and degrades when effect is applied. | |
53 | Runecrafting I | 7,365 | Dragon (1) and Robe (80) | Increase runes crafted by 7%. The aura has 2,000 charges and degrades when effect is applied. | |
54 | Thieving I | 7,758 | Dragon (1), Tailor (40) and Robe (40) | 7% chance to steal double loot. The aura has 2,000 charges and degrades when effect is applied. | |
55 | Herblore I | 7,809 | Dragon (1), Woodwork (40) and Robe (40) | 7% chance to create two potions. The aura has 2,000 charges and degrades when effect is applied. | |
56 | Melee I | 7,262 | Abyssal (1) and Blacksmith (50) | Boost Melee stats by 3%. The aura will turn into dust after a total of 8 hours and 20 minutes of combat time. | |
57 | Range I | 7,548 | Abyssal (1) and Woodwork (50) | Boost Range stats by 3%. The aura will turn into dust after a total of 8 hours and 20 minutes of combat time. | |
58 | Magic I | 8,083 | Abyssal (1) and Robe (50) | Boost Magic stats by 3%. The aura will turn into dust after a total of 8 hours and 20 minutes of combat time. | |
59 | Tank I | 9,574 | Abyssal (1), Blacksmith (50), Woodwork (50), Tailor (50) and Robe (50) | Boost Defensive stats by 3%. The aura will turn into dust after a total of 14 hours and 35 minutes of combat time. | |
60 | Lifesteal I | 8,558 | Abyssal (1), Tailor (50) and Blacksmith (50) | Boost lifesteal by 2%. The aura will turn into dust after a total of 8 hours and 20 minutes of combat time. | |
60 | Fishing II | 9,253 | Void (3), Woodwork (80) and Tailor (80) | 15% chance to catch two fishes. The aura has 4,000 charges and degrades when effect is applied. | |
61 | Woodcutting II | 9,126 | Void (3), Woodwork (80) and Blacksmith (80) | 15% chance to chop two logs. The aura has 4,000 charges and degrades when effect is applied. | |
61 | Prayer I | 9,386 | Abyssal (1), Void (1), Robe (40) and Tailor (40) | Additively increase protection prayers by 3%. The aura will turn into dust after a total of 8 hours and 20 minutes of combat time. | |
62 | Mining II | 8,946 | Void (3) and Blacksmith (160) | 15% chance to mine two ores. The aura has 4,000 charges and degrades when effect is applied. | |
63 | Runecrafting II | 9,957 | Void (3) and Robe (160) | Increase runes crafted by 15%. The aura has 4,000 charges and degrades when effect is applied. | |
64 | Thieving II | 10,456 | Void (3), Tailor (80) and Robe (80) | 15% chance to steal double loot. The aura has 4,000 charges and degrades when effect is applied. | |
65 | Herblore II | 10,469 | Void (3), Woodwork (80) and Robe (80) | 15% chance to create two potions. The aura has 4,000 charges and degrades when effect is applied. | |
66 | Melee II | 9,716 | Barrow (3) and Blacksmith (100) | Boost Melee stats by 6%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time. | |
67 | Range II | 10,062 | Barrow (3) and Woodwork (100) | Boost Range stats by 6%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time. | |
68 | Magic II | 10,759 | Barrow (3) and Robe (100) | Boost Magic stats by 6%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time. | |
69 | Tank II | 12,808 | Barrow (3), Blacksmith (100), Woodwork (100), Tailor (100) and Robe (100) | Boost Defensive stats by 6%. The aura will turn into dust after a total of 29 hours and 10 minutes of combat time. | |
70 | Lifesteal II | 11,308 | Barrow (3), Tailor (100) and Blacksmith (100) | Boost lifesteal by 5%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time. | |
71 | Poison heal | 12,896 | Barrow (3), Blacksmith (80), Woodwork (80), Tailor (80) and Robe (80) | Turn poison damage into healing. The aura has 2,000 charges and degrades when effect is applied. | |
71 | Prayer II | 12,283 | Void (1), Barrow (3), Tailor (80) and Robe (80) | Additively increase protection prayers by 6%. The aura will turn into dust after a total of 16 hours and 40 minutes of combat time. | |
72 | Dragon slayer | 12,829 | Dragon (10), Robe (160) and Tailor (160) | Increase damage against dragons by 12.5%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
75 | Protect item | 12,932 | Barrow (2), Void (2), Robe (80) and Woodwork (80) | Protect one additional item upon death. The aura has 1 charges and degrades when effect is applied. | |
80 | Fishing III | 17,145 | Spiritual (3), Third Age (1), Woodwork (160) and Tailor (160) | 25% chance to catch two fishes. The aura has 8,000 charges and degrades when effect is applied. | |
81 | Woodcutting III | 16,919 | Spiritual (3), Third Age (1), Woodwork (160) and Blacksmith (160) | 25% chance to chop two logs. The aura has 8,000 charges and degrades when effect is applied. | |
82 | Mining III | 16,612 | Spiritual (3), Third Age (1) and Blacksmith (320) | 25% chance to mine two ores. The aura has 8,000 charges and degrades when effect is applied. | |
83 | Runecrafting III | 17,993 | Spiritual (3), Third Age (1) and Robe (320) | Increase runes crafted by 25%. The aura has 8,000 charges and degrades when effect is applied. | |
84 | Thieving III | 18,647 | Spiritual (3), Third Age (1), Tailor (160) and Robe (160) | 25% chance to steal double loot. The aura has 8,000 charges and degrades when effect is applied. | |
85 | Herblore III | 18,615 | Spiritual (3), Third Age (1), Woodwork (160) and Robe (160) | 25% chance to create two potions. The aura has 8,000 charges and degrades when effect is applied. | |
86 | Melee III | 16,400 | Ancient (1) and Blacksmith (200) | Boost Melee stats by 10%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
87 | Range III | 16,835 | Ancient (1) and Woodwork (200) | Boost Range stats by 10%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
88 | Magic III | 17,767 | Ancient (1) and Robe (200) | Boost Magic stats by 10%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
89 | Tank III | 20,607 | Ancient (1), Blacksmith (200), Woodwork (200), Tailor (200) and Robe (200) | Boost Defensive stats by 10%. The aura will turn into dust after a total of 58 hours and 20 minutes of combat time. | |
90 | Lifesteal III | 19,932 | Demon (1), Tailor (200) and Blacksmith (200) | Boost lifesteal by 8%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
90 | Poison deflect | 19,992 | Third Age (3), Blacksmith (160), Woodwork (160), Tailor (160) and Robe (160) | Deflect poison damage. The aura has 4,000 charges and degrades when effect is applied. | |
91 | Prayer III | 22,195 | Demon (1), Spiritual (1), Tailor (160) and Robe (160) | Additively increase protection prayers by 10%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
92 | Undead slayer | 16,506 | Abyssal (1), Woodwork (160) and Robe (160) | Increase damage against Undeads by 12.5%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
93 | Abyssal master | 17,828 | Abyssal (5), Blacksmith (100), Tailor (100), Robe (100) and Woodwork (100) | Increases abyssal weapon damage by 15%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
94 | Demon slayer | 25,789 | Demon (1), Spiritual (1), Ancient (1), Third Age (1) and Blacksmith (320) | Increase damage against demons by 20%. The aura will turn into dust after a total of 33 hours and 20 minutes of combat time. | |
95 | Experience boost | 27,573 | Demon (2), Ancient (2), Robe (160) and Woodwork (160) | Increase experience gained by 50%. The aura has 2,000 charges and degrades when effect is applied. |