Har'Lakk
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Har'Lakk is one of the bosses in Emps-World and can be found inside the manhole, located west of the Barrows Brothers teleport spot.
Weakness
Har'Lakk is weak to any slash type of damage and players will benefit from a 50% accuracy boost if they attack Har'Lakk with proper damage type.
Mechanics
Har'Lakk has a couple mechanics he will use throughout the fight and is aided by 3 types of minions: Ramokee stormbringer, who uses magic attacks that can hit up to 22, Ramokee bloodrager, who uses melee attacks that can hit up to 22 and Ramokee deathslinger, who uses ranged attacks that can hit up to 22. As the fight progresses, Har'Lakk will spawn more minions. It is advised to kill them asap. The total amount of hitpoint of these minions will scale up with the number of player in the team. Starting at 10 hitpoints in solo and adding 10 hitpoints for every other player in the team for a maximum of 40 hitpoints.
Har'Lakk himself uses mainly multi-target ranged attacks. When a player finds himself in close proximity of the boss, Har'Lakk often uses a single-target melee attack. It is advised to fight Har'Lakk using magic or range weapons. Every third attack is a special attack, which varies depending on the phase of Har'Lakk.
Phase 1 (HP 2500-2400)
Har'Lakk will attack with either melee or multi-target ranged attacks up until he reaches 2400 hitpoints.
Phase 2 (HP 2400-2000)
Har'Lakk spawns 2 minions after taking some damage and uses special attack where Har'Lakk throws a trident-like object on every third attack towards every player, if not dodged or protected from with magic prayer protect, players take magic damage.
Phase 3 (HP 2000-1600)
Har'Lakk spawns 2 minions and uses a different special attack. Har'Lakk casts a spell in a 5x5 tiles squares of lava balls at a random player location. Theses lava balls rapidly deal magic damage (between 1-15 damage per hit) when a player finds himself standing in the area. This can be simply dodged by moving out of the square.
Phase 4 (HP 1600-1200)
Har'Lakk spawns 2 minions. In this stage Har'Lakk does not do any special attacks. Thorough the fight Har'Lakk calls upon his minions to aid Har'Lakk in the fight, to call minions Ancient Stormbringer, aid me!, Ancient Bloodrager, aid me! or Ancient Deathslinger, aid me!. It is advised to get through this phase quickly, otherwise there will be a lot of minions which will be hard to deal with.
Phase 5 (HP 1200-800)
Har'Lakk spawns 2 minions and uses the special attack Death from above!, What about this!? or Aaaargh.... When screaming Death from above!, What about this!? or Aaaargh..., Har'Lakk picks out a random player to jump on, dealing melee damage on the landing and will also stun the player if he is directly under Har'Lakk during the landing if the player does not dodge him. This special attack occurs on every third attack.
Phase 6 (HP 800-400)
Har'Lakk spawns 2 minions and uses the special attack similar to the lava balls in the second phase, only this time they're black. Har'Lakk casts a spell in a 5x5 tiles squares of black lava balls at a radom player location. Theses black lava balls rapidly deal magic damage (between 1-15 damage per hit) when a player finds himself standing in the area. This can be simply dodged by moving out of the square.
Phase 7 (HP 400-0)
Har'Lakk spawns 4 minions and instead of using a special attack only every third attack, he will now use a special attack every attack while 1 attack being ranged or melee attack. However these special attacks follow a specific sequence, allowing the player to anticipate. The sequence is as follows: Jump on a player -> Lava balls -> Ranged or melee attack -> Minion summon -> repeat
Drops
Item | Name | Quantity | Rarity |
---|---|---|---|
Large demon bones | 1 | Always | |
Ancient arrowtips | 70 - 110 | Uncommon (8.4%) | |
Ancient bolts (unf) | 70 - 110 | Uncommon (8.4%) | |
Black dragon leather | 8 - 14 | Uncommon (8.4%) | |
Blood rune | 150 - 250 | Uncommon (8.4%) | |
Coal | 80 - 160 | Uncommon (8.4%) | |
Dragon bolt tips | 100 - 150 | Uncommon (8.4%) | |
Grimy dwarf weed | 12 - 20 | Uncommon (8.4%) | |
Mud rune | 150 - 250 | Uncommon (8.4%) | |
Saradomin brew | 10 - 15 | Uncommon (8.4%) | |
Uncut dragonstone | 5 - 10 | Uncommon (8.4%) | |
Coins | 150000 - 300000 | Uncommon (8.2%) | |
Chrysos bar | 1 | Rare (2.0%) | |
Ancient arrowtips | 140 - 240 | Very Rare (0.5%) | |
Ancient bolts (unf) | 140 - 240 | Very Rare (0.5%) | |
Black dragon leather | 16 - 22 | Very Rare (0.5%) | |
Blood rune | 400 - 600 | Very Rare (0.5%) | |
Coal | 180 - 300 | Very Rare (0.5%) | |
Dragon bolt tips | 175 - 250 | Very Rare (0.5%) | |
Grimy dwarf weed | 22 - 27 | Very Rare (0.5%) | |
Mud rune | 400 - 600 | Very Rare (0.5%) | |
Saradomin brew | 20 - 25 | Very Rare (0.5%) | |
Uncut dragonstone | 10 - 15 | Very Rare (0.5%) | |
Demon crossbow | 1 | Very Rare (0.4%) | |
Demon longbow | 1 | Very Rare (0.4%) |
Trivia
As of September 16th 2021, solo killing Har'Lakk (and other group bosses and hardmode bosses as well) is now rewarded with 2 drops.